IPC workdflow

Please read Introduction To Ipc to understand the basic concept of IPC.

We've introduce the Entry Point and the Extends Panel in previous session. In this session we will show you how to communication between them.

All the API mentioned in this session can be found in Editor.Ipc Main Process API and Editor.Ipc Renderer Process API.

Sending Messages

Sending message from main process to panel.

In main process, we mainly use Editor.Ipc.sendToPanel('panelID', 'message' [, ...args, callback, timeout) method to send message to panel, the parameters:

  • panelID panel ID
  • message the IPC message name
  • Optional args, one or more arguments
  • Optional callback, the respond function from renderer.
  • Optional timeout, the timeout of the respond function. Default is 5000ms.

Sending message from panel to main process

Editor.Ipc.sendToMain('message', [, ...args, callback, timeout])

Compare to sendToPanel, it won't need user send the panel ID.

Other methods

We also have the following methods to operate IPC:

  • any process to main process: Editor.Ipc.sendToMain
  • any process to panel: Editor.Ipc.sendToPanel
  • any process to main window: Editor.Ipc.sendToMainWin
  • any process to all windows: Editor.Ipc.sendToWins
  • any process to all: Editor.Ipc.sendToAll

Recieve Message

To recieve ipc message in main or renderer process, the easist way is define the messages field:

Listening message in panel

//packages/foobar/panel/index.js
Editor.Panel.extends({
    //...
    messages: {
        'my-message': function (event, ...args) {
            //do some work
        }
    }
});

Listening message in main process

//packages/foobar/main.js
module.exports = {
    //...
    messages: {
        'my-message': function (event, ...args) {
            //do some work
        }
    }
}

We use short name my-message here to listening messages, actually its full name is foobar:my-message, when we sending message, remember we must use the full name for it:

Editor.sendToPanel('foobar:my-message'), Editor.sendToMain('foobar:my-messages').

Other way to listening messages

Besides the messages field, we also can use the Ipc method in Electron to listening messages:

In renderer process:

require('electron').ipcRenderer.on('foobar:message', function(event, args) {});

In main process:

require('electron').ipcMain.on('foobar:message', function(event, args) {});

For more about Electron's IPC methods, read Electron API: ipcMain Electron API: ipcRenderer

Add reply method

Suppose we send a message from main process:

//packages/foobar/main.js
Editor.Ipc.sendToPanel('foobar', 'greeting', 'How are you?', function (error, answer) {
    Editor.log(answer);
});

In the message field in panel, we can call event.reply to reply the message:

//packages/foobar/panel/index.js
Editor.Panel.extends({
    //...
    messages: {
        'greeting': function (event, question) {
            console.log(question); //How are you?
            if (event.reply) {
                //if no error, the first argument should be null
                event.reply(null, 'Fine, thank you!');
            }
        }
    }
});

NOTE: the first argument of event.reply is an Error, if nothing happend, just send null here. Except that, we recommend you check if event.reply exists, this will help us remember sending the reply.

Handling Timeout

The last argument for send IPC message methods is the timeout, calculated by miliseconds, default is 5000ms.

If you don't want timeout to process, send -1. In this case, you must make sure the reply will be invoked, otherwise it will cause a memory leak.

When timeout triggerred, a timeout error will reply:

Editor.Ipc.sendToMain('foobar:greeting', function (error, answer) {
  if ( error.code === 'ETIMEOUT' ) { //check the error code to confirm a timeout
    Editor.error('Timeout for ipc message foobar:greeting');
    return;
  }
  Editor.log(answer);
});

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