LabelAtlas Asset
LabelAtlas Asset is a user defined asset, it's used for configuring LabelAtlas.
Create LabelAtlas Asset
In Assets panel right-click on a folder, and click the following context menu item New -> LabelAtlas. It will create a LabelAtlas.labelatlas asset.
Before using LabelAtlas asset, you need some configurations. eg, configure the rendering texture file, the width and height of each rendered character and the start char.
Configuration of LabelAtlas asset
After selecting an LabelAtlas asset in the Assets panel, the Properties panel will display all configurable properties for the LabelAtlas asset.
Properties | Description |
---|---|
Raw Texture File | Specify the rendering texture file |
Item Width | Specify the width of each character |
Item Height | Specify the height of each character |
Start Char | Specify the start char, even if the start char is a space, you also need insert a space. |
After the configuration, you need click the green button on the top right corner of Inspector panel.
Using LabelAtlas asset
It's quite simple to use the LabelAtlas asset. You just need setup a new Label component and drag the LabelAtlas asset to the Font attribute of the Label component.