Spine component reference
Spine component supports Spine (software) exported data format, and manage and drive the player.
Click the add component
at the bottom of Properties and select Spine Skeleton
from add other components
in order to add the Spine component to the node.
Spine attribute
Attribute | Function explanation |
---|---|
Skeleton Data | Spine '.json' data format after export |
Default Skin | The default skin texture |
Animation | Current animation playback |
Loop | Whether animation loop |
Premultiplied Alpha | Whether to enable premultiplied alpha, default is True. You should disable this option when image's transparent area appears to have opaque pixels, or enable this option when image's half transparent area appears to be darken. |
Time Scale | Playback speed |
Debug Slots | Display picture frame |
Debug Bones | Display bone |
Note: When using Spine components on Node node
Anchor
andSize
is invalid.
Continue on to read about Animation component reference.