UI system
This chapter will introduce the powerful and flexible UI (user interface) system of Cocos Creator. By assembling different UI components, we were able to produce a UI that can adapt to screens with various resolutions, dynamically generate and update displaying content by data, and support various layout methods.
- Sliced Sprite
- Multi-resolution
- Widget Alignment
- Label Layout
- UI Components
- Auto Layout
- List with Data
Continue on to read about Sliced Sprite.